Changes
- 15-Aug-2026 Tijer - Fixed a number of bugs that could crash the whole game for everyone. This includes problems with the changes, todos, quotes, board, and history commands crashing on certain input, a crash from custom quit/enter messages, a crash risk in the who list when many people are online, and a handful of other rare crash situations found during a full code review.
- 15-Aug-2026 Tijer - Editing text (like room descriptions and help files) now shows line numbers, so you can see which line to target when replacing, deleting, or inserting.
- 16-Aug-2026 Tijer - If the mud ever crashes, a report with technical crash details is now automatically posted on the Immortal board so staff can see what went wrong without waiting for someone to notice.
- 20-Aug-2026 Tijer - Fixed a bug where casting locate object could crash the mud if it found an item that was not actually anywhere in the world.
- 22-Aug-2026 Tijer - The automatic crash report posted to the Immortal board now also shows the function and file/line for each step of the crash, not just raw memory addresses, making it much easier for staff to see where the problem happened.
- 02-Sep-2026 Tijer - Fixed a crash that could happen when a summoned or charmed pet was in your group and got lucky with a bonus quest point reward.
- 02-Sep-2026 Tijer - Fixed a rare startup safety issue in how game data tables get sorted.
- 03-Sep-2026 Tijer - Increased the maximum number of commands, socials, and help entries the game can hold, and added a safety check so hitting that limit can no longer cause a crash.
- 03-Sep-2026 Tijer - Fixed a rare potential crash when viewing the area map.
- 03-Sep-2026 Tijer - Fixed a timing issue where a scheduled effect could try to act on a character or item right after it was already removed from the game.
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